Three updates in a row have changed how a survivor grows — and what they can build.
Levels and skills
Survivors now earn experience and rise through levels 1 to 100. Each level brings skill points to spend in the Skills panel (K), across seven branches.
- Learned recipes. What you can craft comes from the skills you have learned, not just your level. Every survivor starts with a handful of basics, including the Stone Pickaxe.
- Ore and the forge. Ore deposits now dot all eleven islands. Mine them with a Stone Pickaxe and smelt the ore at a Forge.
- Your progress travels with you across regions and is saved with your survivor.
Building in stone
Learn Stone Building and you can raise foundations, walls, window walls, doorways, ceilings and stairs in stone — and fit them with reinforced doors, shutters and hatches of oak and iron.
- Much harder to break. Stone and reinforced pieces shrug off what would wreck timber: it takes five hatchet blows, four pickaxe blows or eight spear strikes to cost a stone wall a single point of health.
- Timber still has its place. Timber Framing teaches the full set of wooden pieces, and the crafting menu's Buildings section now has All, Wood and Stone tabs.
Torches
Wall torches and standing torches can now be placed on land and lit with E. They cost no fuel once placed, and they're saved with your base.
Wear and repair
Tools, weapons and protective clothing now have a condition that wears down with use, with a warning before something breaks. Learn the Repair Bench and you can mend worn gear there for materials.
The full list of changes is in the official patch log (opens in a new tab).
